1. No user installed addons are supported, python or otherwise.
2. No, they really are not supported.
3. They are not coming back
4. Read from 1. again

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Other than that, we hope you enjoy MrMC so far and we welcome any input and feedback you might have.

Team MrMC.

MrMC v3.0.1 on GooglePlay

Public Announcements and News subforum
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davilla
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Joined: 26 Oct 2015, 17:01

MrMC v3.0.1 on GooglePlay

Post by davilla »

For Nvidia Shield TV (2015/2017) only

fixed, enable YADIF, YADIF_half for arm/arm64
fixed, h264/interlaced under MediaCodec
fixed, certain eac3/640kps fail under darwin/audiotoolbox. vector all 640kps to ffmpeg until fixed
fixed, skin.amber: fix lost focus on home screen
fixed, remove legacy read size clamps from libdsm/libsmbclient
fixed, mpeg2/interlaced under ffmpeg
added, unifont to all skin Font.xml
changed, read bandwidth limiter and increase our transfer buffer sizes.
backport, various upstream/sidestream fixes and changes
version bump, libnfs to 1.11.0
tredman
Posts: 72
Joined: 08 Jan 2016, 22:23

Re: MrMC v3.0.1 on GooglePlay

Post by tredman »

Working really well with interlaced h264 content. Thanks very much :)
Last edited by tredman on 28 Feb 2017, 20:07, edited 1 time in total.
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davilla
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Joined: 26 Oct 2015, 17:01

Re: MrMC v3.0.1 on GooglePlay

Post by davilla »

Don't forget to add a review on MrMC in Google play :)
Carcharius
Posts: 7
Joined: 01 Nov 2016, 13:53

Re: MrMC v3.0.1 on GooglePlay

Post by Carcharius »

For me, I can run MrMC once but once I've exited I can't run it again.

Any time I try results in a force close message.

I have to clear data for MrMC then I am able to run it again, but once I exit I can't get back in without repeating the process.

I sent feedback through the Shield earlier today.
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davilla
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Joined: 26 Oct 2015, 17:01

Re: MrMC v3.0.1 on GooglePlay

Post by davilla »

Carcharius wrote:For me, I can run MrMC once but once I've exited I can't run it again.

Any time I try results in a force close message.

I have to clear data for MrMC then I am able to run it again, but once I exit I can't get back in without repeating the process.

I sent feedback through the Shield earlier today.
Saw the crash report this morning, update pending. Will be today.
Carcharius
Posts: 7
Joined: 01 Nov 2016, 13:53

Re: MrMC v3.0.1 on GooglePlay

Post by Carcharius »

davilla wrote:Saw the crash report this morning, update pending. Will be today.
Thanks for quick reply.

Also just remembered - before I found that problem I was having issues with refresh rate switching - it flat out refused to work. It worked several days ago with the previous version. Went to try it this morning (after the app had updated) and no refresh rate change.

No change in settings, only change was the new app version. Don't know if it's related to the other problem or not.
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davilla
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Joined: 26 Oct 2015, 17:01

Re: MrMC v3.0.1 on GooglePlay

Post by davilla »

Carcharius wrote:
davilla wrote:Saw the crash report this morning, update pending. Will be today.
Thanks for quick reply.

Also just remembered - before I found that problem I was having issues with refresh rate switching - it flat out refused to work. It worked several days ago with the previous version. Went to try it this morning (after the app had updated) and no refresh rate change.

No change in settings, only change was the new app version. Don't know if it's related to the other problem or not.
debuglog would be helpful in resolving the refresh rate switching issue, but let's get the crashing resolved 1st.
Carcharius
Posts: 7
Joined: 01 Nov 2016, 13:53

Re: MrMC v3.0.1 on GooglePlay

Post by Carcharius »

Unfortunately after having the refresh rate problems, whilst trying to troubleshoot I then discovered the crashing problem and ended up clearing data etc so don't have a log at the moment.
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davilla
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Joined: 26 Oct 2015, 17:01

Re: MrMC v3.0.1 on GooglePlay

Post by davilla »

update is live
Carcharius
Posts: 7
Joined: 01 Nov 2016, 13:53

Re: MrMC v3.0.1 on GooglePlay

Post by Carcharius »

Update fixed the crashing problem and refresh rate switching is working again too.

It didn't work initially after the update but started working after a reboot of the Shield
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