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Re: Dolby Vision Mux!

Posted: 11 May 2018, 01:17
by davilla
cosmoxl wrote:
11 May 2018, 00:13
Grencola wrote:
10 May 2018, 23:19
davilla wrote:
10 May 2018, 18:50
DEBUG: displayModeSwitchInProgress == DONE, refreshRate = 23.98, dynamicRange = DolbyVision

DolbyVision was detected. So it has the correct signature.
And it's passing it through to your tv? So your TV actually says Dolby Vision too?
That's from my log and I do not have an HDR TV. You'll have to wait for other input.
That's very odd, tvOS permitted and switched to DolbyVision

Re: Dolby Vision Mux!

Posted: 11 May 2018, 01:21
by cosmoxl
davilla wrote:
11 May 2018, 01:17
cosmoxl wrote:
11 May 2018, 00:13
Grencola wrote:
10 May 2018, 23:19


And it's passing it through to your tv? So your TV actually says Dolby Vision too?
That's from my log and I do not have an HDR TV. You'll have to wait for other input.
That's very odd, tvOS permitted and switched to DolbyVision
:) It must be normal or else the former tonemapping feature via AVF would never have worked.

Re: Dolby Vision Mux!

Posted: 11 May 2018, 02:06
by davilla
Debug Print: CGUITextureManager::GetTexturePath: could not find texture 'badges/video/dovi.png'

ok, so we need a badge for dovi now :)

Debug Print: displayModeSwitchInProgress == DONE, refreshRate = 59.94, dynamicRange = DolbyVision

Same for me

A few of these;

2018-05-10 22:01:53.488634-0400 MrMC[1297:4918253] Debug Print: Previous line repeats 1 times.
2018-05-10 22:01:53.488827-0400 MrMC[1297:4918253] Debug Print: ffmpeg[16F17F000]: [hevc] Error parsing NAL unit #2.
2018-05-10 22:01:53.489311-0400 MrMC[1297:4918253] Debug Print: ffmpeg[16F17F000]: [hevc] PPS id out of range: 0

So does play, now we need someone with a DolbyVision enabled HDTV to give it a try.

MediaInfo has

Dolby Vision : 1.0, dvhe.stn@uhd24, BL+RPU

Re: Dolby Vision Mux!

Posted: 11 May 2018, 04:24
by davilla
For comparison.

LG Demo DolbyVision Comparison.ts
Dolby Vision : 1.0, dvhe.dtr@uhd24, BL+EL+RPU

LG Demo DolbyVision Trailer.ts
Dolby Vision : 1.0, dvhe.dtr@uhd24, BL+EL+RPU

Re: Dolby Vision Mux!

Posted: 11 May 2018, 04:38
by cosmoxl
davilla wrote:
11 May 2018, 02:06
Debug Print: CGUITextureManager::GetTexturePath: could not find texture 'badges/video/dovi.png'

ok, so we need a badge for dovi now :)

Debug Print: displayModeSwitchInProgress == DONE, refreshRate = 59.94, dynamicRange = DolbyVision

Same for me

A few of these;

2018-05-10 22:01:53.488634-0400 MrMC[1297:4918253] Debug Print: Previous line repeats 1 times.
2018-05-10 22:01:53.488827-0400 MrMC[1297:4918253] Debug Print: ffmpeg[16F17F000]: [hevc] Error parsing NAL unit #2.
2018-05-10 22:01:53.489311-0400 MrMC[1297:4918253] Debug Print: ffmpeg[16F17F000]: [hevc] PPS id out of range: 0

So does play, now we need someone with a DolbyVision enabled HDTV to give it a try.

MediaInfo has

Dolby Vision : 1.0, dvhe.stn@uhd24, BL+RPU
I compared this test file on my ipad pro vs the movie from a 1080p blu-ray.

Batman's suit has a reddish tint, while the surrounding light is greenish in this test file.

Proper is for the suit to just be black while the surrounding light is very light bluish.

I am eager to hear from others on this.

Re: Dolby Vision Mux!

Posted: 11 May 2018, 04:39
by cosmoxl
davilla wrote:
11 May 2018, 04:24
For comparison.

LG Demo DolbyVision Comparison.ts
Dolby Vision : 1.0, dvhe.dtr@uhd24, BL+EL+RPU

LG Demo DolbyVision Trailer.ts
Dolby Vision : 1.0, dvhe.dtr@uhd24, BL+EL+RPU
What's really weird to me is I've now realized that those two LG demo files play perfectly on the ATV4k hooked to my 1080p TV. But, the DV screensaver rip doesn't, nor does any other HDR material. So, maybe tonemapping isn't removed and it's something else?

Re: Dolby Vision Mux!

Posted: 11 May 2018, 13:22
by Grencola
There has to be someone here running MrMC on ATV with a Dolby Vision TV! LG? Vizio? Anything?? :o

Re: Dolby Vision Mux!

Posted: 11 May 2018, 15:39
by polve72
Grencola wrote:
11 May 2018, 13:22
There has to be someone here with a Dolby Vision TV! LG? Vizio? Anything?? :o
I've got a Sony 55A1 with dolby vision support.
Via internal player the file play very well in dolby vision mode. Unfortunately my shield tv doesn't support dolby vision so I can't try with MrMC. I've also try the file installing MrMC directly on my Sony android TV but I think the android version of this software doesn't support Dolby Vision (not even HDR).
All this to tell that the file is genuine and works perfectly android version of MrMC have some trouble with HDR and Dolby Vision.

Sorry for my bad English,

Polve72

Re: Dolby Vision Mux!

Posted: 11 May 2018, 16:42
by timstephens24
I can't test until Sunday when I'm back at my TV, hopefully someone can test it before that.

Re: Dolby Vision Mux!

Posted: 11 May 2018, 17:28
by davilla
timstephens24 wrote:
11 May 2018, 16:42
I can't test until Sunday when I'm back at my TV, hopefully someone can test it before that.
don't make me go buy a dolbyvision enabled uhdtv :)