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DOLBY ATMOS in IOS 12

Any issues that are tvOS specific
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timstephens24
Posts: 677
Joined: 09 Dec 2015, 22:43

Re: DOLBY ATMOS in IOS 12

Post by timstephens24 » 24 Jun 2018, 21:49

Nope, MrMC has been working great so far. There's some audio issues with other apps but not MrMC. I do want to say that I wouldn't recommend loading the developer beta since bugs that might pop up won't get worked out for a few months (like there's been a few audio issues I've had so far, not with MrMC but it's highly likely there might be issues as they work on Atmos) and there's really no benefit to it since there's very sparse movies with support so far.

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Everbrave
Posts: 257
Joined: 30 Dec 2016, 23:03

Re: DOLBY ATMOS in IOS 12

Post by Everbrave » 25 Jun 2018, 06:57

timstephens24 wrote: ↑
24 Jun 2018, 21:49
Nope, MrMC has been working great so far. There's some audio issues with other apps but not MrMC. I do want to say that I wouldn't recommend loading the developer beta since bugs that might pop up won't get worked out for a few months (like there's been a few audio issues I've had so far, not with MrMC but it's highly likely there might be issues as they work on Atmos) and there's really no benefit to it since there's very sparse movies with support so far.
Thanks 😊

semperfixd
Posts: 4
Joined: 09 May 2018, 18:25

Re: DOLBY ATMOS in IOS 12

Post by semperfixd » 21 Jul 2018, 17:48

davilla wrote: ↑
21 Jun 2018, 00:01
Godmax wrote: ↑
20 Jun 2018, 21:47
First we need Dolby Vision then we can talk about Atmos! See you in 2022!
Dolby Vision has it's own thread :) please keep this thread about Dolby Atmos.
Should we be hopeful about getting TrueHD Atmos passthrough in mrmc? :) how's it looking so far?

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davilla
Team MrMC
Posts: 3518
Joined: 26 Oct 2015, 17:01

Re: DOLBY ATMOS in IOS 12

Post by davilla » 21 Jul 2018, 18:43

semperfixd wrote: ↑
21 Jul 2018, 17:48
davilla wrote: ↑
21 Jun 2018, 00:01
Godmax wrote: ↑
20 Jun 2018, 21:47
First we need Dolby Vision then we can talk about Atmos! See you in 2022!
Dolby Vision has it's own thread :) please keep this thread about Dolby Atmos.
Should we be hopeful about getting TrueHD Atmos passthrough in mrmc? :) how's it looking so far?
Not touching it until tvOS 12 rolls out. As far as I've seen, no 3rd party has access yet.

Hansel
Posts: 58
Joined: 15 Nov 2015, 09:54

Re: DOLBY ATMOS in IOS 12

Post by Hansel » 03 Sep 2018, 02:22

Just bought an ATV4K due to the upcoming Atmos support, so hopefully it works well in MrMC/Plex or I guess it's going back :D

cosmoxl
Posts: 1377
Joined: 12 Dec 2015, 14:16

Re: DOLBY ATMOS in IOS 12

Post by cosmoxl » 03 Sep 2018, 02:30

Hansel wrote: ↑
03 Sep 2018, 02:22
Just bought an ATV4K due to the upcoming Atmos support, so hopefully it works well in MrMC/Plex or I guess it's going back :D
what is your return window?

Hansel
Posts: 58
Joined: 15 Nov 2015, 09:54

Re: DOLBY ATMOS in IOS 12

Post by Hansel » 03 Sep 2018, 02:33

cosmoxl wrote:
Hansel wrote: ↑
03 Sep 2018, 02:22
Just bought an ATV4K due to the upcoming Atmos support, so hopefully it works well in MrMC/Plex or I guess it's going back :D
what is your return window?
14 days from yesterday, so it'll be tight! Assuming it's released on the 12th during the announcement. Guess it'll depend if they release information along with it or just leave it to devs to figure out.

I'll probably keep it regardless realistically but I'll have to use my existing device for Atmos titles I guess which isn't ideal.

cosmoxl
Posts: 1377
Joined: 12 Dec 2015, 14:16

Re: DOLBY ATMOS in IOS 12

Post by cosmoxl » 03 Sep 2018, 02:44

Hansel wrote: ↑
03 Sep 2018, 02:33
cosmoxl wrote:
Hansel wrote: ↑
03 Sep 2018, 02:22
Just bought an ATV4K due to the upcoming Atmos support, so hopefully it works well in MrMC/Plex or I guess it's going back :D
what is your return window?
14 days from yesterday, so it'll be tight! Assuming it's released on the 12th during the announcement. Guess it'll depend if they release information along with it or just leave it to devs to figure out.

I'll probably keep it regardless realistically but I'll have to use my existing device for Atmos titles I guess which isn't ideal.
It doesn't work that way. After tvOS 12 is released it'll be some time before devs can try to work on getting Atmos to work for our personal media.

See Davilla's message above.

Hansel
Posts: 58
Joined: 15 Nov 2015, 09:54

Re: DOLBY ATMOS in IOS 12

Post by Hansel » 03 Sep 2018, 20:14

cosmoxl wrote:
Hansel wrote: ↑
03 Sep 2018, 02:33
cosmoxl wrote: what is your return window?
14 days from yesterday, so it'll be tight! Assuming it's released on the 12th during the announcement. Guess it'll depend if they release information along with it or just leave it to devs to figure out.

I'll probably keep it regardless realistically but I'll have to use my existing device for Atmos titles I guess which isn't ideal.
It doesn't work that way. After tvOS 12 is released it'll be some time before devs can try to work on getting Atmos to work for our personal media.

See Davilla's message above.
I code for my day job so I understand it's not an instant process, I just mean if Apple releases more (some!) documentation or clarify certain things (such as that Atmos will only work with iTunes rentals or the like) then I'll have enough info to make my decision to keep it or not.

Honestly I've only just realised last night that they broke passthrough in 11.3, and while I understand that getting raw PCM is just as good or better, it's still a pretty backward thing to break, and the lack of DTS:X isn't helping my decision either.

It's a shame as, aside from the weird audio stance they have, this thing is close to a perfect streamer. As it is they're gimping it for seemingly no good reason.

cosmoxl
Posts: 1377
Joined: 12 Dec 2015, 14:16

Re: DOLBY ATMOS in IOS 12

Post by cosmoxl » 03 Sep 2018, 20:23

Hansel wrote: ↑
03 Sep 2018, 20:14
cosmoxl wrote:
Hansel wrote: ↑
03 Sep 2018, 02:33


14 days from yesterday, so it'll be tight! Assuming it's released on the 12th during the announcement. Guess it'll depend if they release information along with it or just leave it to devs to figure out.

I'll probably keep it regardless realistically but I'll have to use my existing device for Atmos titles I guess which isn't ideal.
It doesn't work that way. After tvOS 12 is released it'll be some time before devs can try to work on getting Atmos to work for our personal media.

See Davilla's message above.
I code for my day job so I understand it's not an instant process, I just mean if Apple releases more (some!) documentation or clarify certain things (such as that Atmos will only work with iTunes rentals or the like) then I'll have enough info to make my decision to keep it or not.

Honestly I've only just realised last night that they broke passthrough in 11.3, and while I understand that getting raw PCM is just as good or better, it's still a pretty backward thing to break, and the lack of DTS:X isn't helping my decision either.

It's a shame as, aside from the weird audio stance they have, this thing is close to a perfect streamer. As it is they're gimping it for seemingly no good reason.
Yep, I agree. And the Shield doesn't do dolby vision so there's no device that does it all unless you decide to use a home theater PC.

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